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        <h2>Zero Divide</h2>
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            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Zero Divide</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1996
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>Windows
                            </td>
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>Japan, United States (1996)
                            </td>
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                            <th scope="row">GENRE</th>
                            <td>Action
                            </td>
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                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>CyberFront Corporation
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>Zoom, Inc.
                            </td>
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Zoom, Inc.
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        投票得分：80
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      <a href="https://www.myabandonware.com/game/zero-divide-ft8"
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            <h3>Description of Zero Divide</h3>
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            <p><em>Zero Divide</em> is an ambitious 3D fighting game that has a lot of potential that is thoroughly wasted by bad controls and repetitive gameplay.</p>

<p>The result is a very average game that beat 'em up fans can safely ignore. The style of <em>Zero Divide</em> closely resembles <em>One Must Fall: 2097</em> and <em>Rise of the Robots</em>, except its quality is squarely in between the greatness of the first game and the trash-iness of the second. The robots fighters are well-designed enough, but the way they fight is horrendous. It is almost impossible to perform combos consistently, the fight keys are awkwardly placed, and the moves are repetitive.</p>

<p>For its credit, the game does offer several features that you don't normally see in a fighting game. There are many neat unlockable goodies (including a comic strip, a replay gallery, and a timer of your battle time), and there is even a cool (albeit out of place) mini-game that puts you through three levels of fun side-scrolling shooter game called Phalanx. It is too bad that the actual game is too banal to make the overall game stand out from the crowded.</p>

<p>Worth a look for a few minutes, then you will be going back to <em>Tekken</em> or, more appropriately, <em>OMF: 2097</em>.</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/z/zero-divide-osd/zero-divide_1.jpg" alt="Zero Divide" loading="lazy" />
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                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/z/zero-divide-osd/zero-divide_2.jpg" alt="Zero Divide" loading="lazy" />
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                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/z/zero-divide-osd/zero-divide_3.jpg" alt="Zero Divide" loading="lazy" />
                        </picture>
                        </a>
                    </div>"</ul>
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